QT       += core gui opengl

TARGET = Corda
TEMPLATE = app

win32 {
    LIBS += -L"C:\Program Files\GnuWin32\lib"
    LIBS += -L"C:\Program Files (x86)\GnuWin32\lib"
    INCLUDEPATH += "C:\Program Files\GnuWin32\include"
    INCLUDEPATH += "C:\Program Files (x86)\GnuWin32\include"
}

unix {
    LIBS += -L/opt/local/lib/ -lGLU
    INCLUDEPATH += /opt/local/include
}

CONFIG-=app_bundle

SOURCES += src/main.cpp\
        src/mainwindow.cpp\
        src/GLDisplay.cpp \
    src/rendercontroller.cpp \
    src/Object3D.cpp \
    src/Arcball.cpp \
    src/DirectionalLight.cpp \
    src/Tetrahedron.cpp \
    src/Scene3D.cpp \
    src/rod.cpp \
    src/Matrix.cpp \
    src/Vector.cpp

HEADERS  +=  src/mainwindow.h\
    src/GLDisplay.h \
    src/rendercontroller.h \
    src/Object3D.h \
    src/Arcball.h \
    src/DirectionalLight.h \
    src/Tetrahedron.h \
    src/Scene3D.h \
    src/rod.h \
    src/Matrix.h \
    src/Vector.h
    

FORMS    += src/mainwindow.ui

